
Ancient Nano-Missile Cloud Launcher
Ancient Nano-Missile Cloud Launcher is a rare tier 3 society technology (Archaeostudies) in Stellaris 4.5.2. Its base cost is 6,000 research. It needs Archaeostudies. It unlocks Ancient Nano-Missile Cloud Launcher and Ancient Nano-Talon Cloud Launcher. Console: research_technology tech_archaeo_missiles.
What Ancient Nano-Missile Cloud Launcher unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Ancient Nano-Missile Cloud Launcher
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 35) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
- DLC: ancrel
In the game
Particle charges, once stabilized thanks to ancient technology, allow us to create swarms of tiny missiles that still carry a respectable payload, and should be able to overwhelm most point-defense systems.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_archaeo_missilesDraw weight script, as in common/technology/00_ancient_relics_tech.txt
modifier = {
factor = @federation_perk_factor
has_federation = yes
federation = {
has_federation_perk = rare_tech_boost
any_member = {
has_technology = tech_archaeo_missiles
}
}
}
modifier = {
factor = 0.1
num_buildings = {
type = building_archaeostudies_faculty
value < 1
disabled = no
in_construction = no
}
}
modifier = {
factor = 0.1
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0
has_ancrel = no
}
modifier = {
factor = 0.85
has_technology = tech_archaeoshield
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeoarmor
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_detection_scrambler
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_titan_beam
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_pk_devolving_beam
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_mass_drivers
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_lasers
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_point_defence
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_missiles
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_mass_accelerator
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_strike_crafts
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_rampart
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_overcharger
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}
modifier = {
factor = 0.85
has_technology = tech_archaeo_refinery
NOT = {
has_ascension_perk = ap_archaeoengineers
}
}Ancient Nano-Missile Cloud Launcher: questions
How do I get Ancient Nano-Missile Cloud Launcher in Stellaris?
Research Archaeostudies first; then Ancient Nano-Missile Cloud Launcher can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Ancient Nano-Missile Cloud Launcher do?
It unlocks Ancient Nano-Missile Cloud Launcher (ship component), Ancient Nano-Talon Cloud Launcher (ship component) and Arkship Archaeo Missile Battery (starbase module).
What is the ID of Ancient Nano-Missile Cloud Launcher?
The technology's ID is tech_archaeo_missiles. To get it with the console: research_technology tech_archaeo_missiles (Stellaris 4.5.2).
How much does Ancient Nano-Missile Cloud Launcher cost?
6,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_ancient_relics_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.