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Corvettes

Tier 0 engineering technology · Voidcraft
EngineeringTier 0VoidcraftStarting tech

Corvettes is a tier 0 engineering technology (Voidcraft) in Stellaris 4.5.2. Empires start with it. It has no prerequisite technology. It unlocks Corvette and Offspring Corvette and leads to 4 technologies. Console: research_technology tech_corvettes.

CorvettesVoidcraft· tier 0start
Base cost
known at start
Area
Engineering
Tier
0
Draw weight
—
Path from start
none
ID
tech_corvettes

What Corvettes does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Ship Type: Corvette
    Corvette The Corvette is the most basic military ship, armed and ready in the event of hostile contacts.

What Corvettes unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Corvettes

Empires that meet its conditions start with it (start_tech).

Conditions (potential)
  • Not: Uses bio-ships

What Corvettes leads to

Technologies that list it as a prerequisite.

In the game

The FTL breakthrough allowed early attempts to adapt traditional surface-to-space shuttle frames to military applications to finally create relatively small, fast, and maneuverable vessels with limited firepower.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_corvettes
Draw weight script, as in common/technology/00_eng_tech.txt
factor = 1000

Corvettes: questions

How do I get Corvettes in Stellaris?

Every empire that meets its conditions starts with Corvettes.

What does Corvettes do?

It unlocks Corvette (ship size) and Offspring Corvette (ship size). It leads to Destroyers, Improved Corvette Hulls, Space Torpedoes and Standardized Corvette Patterns.

What is the ID of Corvettes?

The technology's ID is tech_corvettes. To get it with the console: research_technology tech_corvettes (Stellaris 4.5.2).

Source: common/technology/00_eng_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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