
Simulated Social Engineering
Tier 2 physics technology · Computing
PhysicsTier 2
Computing
Simulated Social Engineering is a tier 2 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Quantum Hacking. It leads to Quasi-Dimensional Reflection. Console: research_technology tech_decryption_2.
In the game
The weakest link in any security system are the individuals within it. By modeling their weaknesses in computer simulations we can find novel ways to bypass their security - or trick them into bypassing it for us.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_decryption_2Draw weight script, as in common/technology/00_phys_tech.txt
modifier = {
factor = 0.1
NOR = {
is_ai = yes
has_country_flag = first_spynetwork
}
}
modifier = {
factor = 5
has_tradition = tr_subterfuge_adopt
}Simulated Social Engineering: questions
Source: common/technology/00_phys_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.