
Doctrine: Fluid Fleet Templates
Doctrine: Fluid Fleet Templates is a tier 4 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Doctrine: Interstellar Warfare. It leads to Doctrine: Armada Battle Formation. Console: research_technology tech_doctrine_fleet_size_4.
What Doctrine: Fluid Fleet Templates does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +80Fleet Command Limit
How to get Doctrine: Fluid Fleet Templates
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 3 technologies, 17,000 base research with this one
What Doctrine: Fluid Fleet Templates leads to
Technologies that list it as a prerequisite.
In the game
Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_doctrine_fleet_size_4Draw weight script, as in common/technology/00_soc_tech.txt
factor = 3
modifier = {
factor = 2
is_militarist = yes
}Doctrine: Fluid Fleet Templates: questions
How do I get Doctrine: Fluid Fleet Templates in Stellaris?
Research Doctrine: Interstellar Warfare first (3 technologies in the whole chain); then Doctrine: Fluid Fleet Templates can be drawn as one of the 3 society research options.
What does Doctrine: Fluid Fleet Templates do?
It gives +80 Fleet Command Limit. It leads to Doctrine: Armada Battle Formation.
What is the ID of Doctrine: Fluid Fleet Templates?
The technology's ID is tech_doctrine_fleet_size_4. To get it with the console: research_technology tech_doctrine_fleet_size_4 (Stellaris 4.5.2).
How much does Doctrine: Fluid Fleet Templates cost?
8,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.