
Interstellar Commerce Nexus
Interstellar Commerce Nexus is a rare dangerous tier 5 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 70,000 research. It needs Galactic Commerce Hub. Console: research_technology tech_fe_market_2.
What Interstellar Commerce Nexus unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Interstellar Commerce Nexuscondition
How to get Interstellar Commerce Nexus
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
In the game
Reigning supreme in the galactic economy, the colossal spires of this trade district can be seen from orbit.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_fe_market_2Draw weight script, as in common/technology/00_fallen_empire_tech.txt
modifier = {
factor = 0
NOT = {
has_ascension_perk = ap_cosmogenesis
}
}
modifier = {
factor = @federation_perk_factor
has_federation = yes
federation = {
has_federation_perk = rare_tech_boost
any_member = {
has_technology = tech_fe_market_2
}
}
}Interstellar Commerce Nexus: questions
How do I get Interstellar Commerce Nexus in Stellaris?
Research Galactic Commerce Hub first; then Interstellar Commerce Nexus can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.
What does Interstellar Commerce Nexus do?
It unlocks Interstellar Commerce Nexus (building).
What is the ID of Interstellar Commerce Nexus?
The technology's ID is tech_fe_market_2. To get it with the console: research_technology tech_fe_market_2 (Stellaris 4.5.2).
How much does Interstellar Commerce Nexus cost?
70,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_fallen_empire_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.