
Interstellar Commerce Nexus
Interstellar Commerce Nexus is a trade building in Stellaris 4.5.2. It costs 2,500 Alloys, 500 Rare Crystals and takes 600 days to build, with an upkeep of 5 Alloys, 30 Energy Credits, 5 Rare Crystals a month. It adds Traders and Logistic Drones jobs, depending on the empire.
Jobs Interstellar Commerce Nexus adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
1,200 TradersNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
600 TradersNot: Gestalt Consciousness; Tradition: Commercial Enterprise
- Owner
- Not: Gestalt Consciousness
- Tradition: Commercial Enterprise
- Owner
1,200 Logistic DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
600 Logistic DronesGestalt Consciousness; Tradition: Distributed Delivery Systems
- Owner
- Gestalt Consciousness
- Tradition: Distributed Delivery Systems
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
2,500Alloys
500Rare Crystals
400Biomass — Wilderness empire- Owner
- Wilderness empire
- Owner
- Upkeep a month
5Alloys
30Energy Credits
5Rare Crystals
What Interstellar Commerce Nexus does
- +0.5
Trade Produced per 100 Traders
- +1%
Monthly Trade
- +3%Infrastructure Build Speed
- +3%Decision Enactment Speed
when…
- Owner
- Wilderness empire
- Tradition: Purity Traditions Finished
- +50%Traders Automated Workforce
- +50%Logistic Drones Automated Workforce
when…
- Owner
- Not: Wilderness empire
- Not: Virtuality
- +5%Branch Office Value
when…
- Owner
- Megacorporation
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Interstellar Commerce Nexus
No technology needed.
- Owner
- Any of
- Fallen Empire
- Technology: Interstellar Commerce Nexus
- Country flag: fe_market_1_can_build
- Any of
- None of
- Modifier: Thrall-World
- Modifier: Penal Colony
- Requires schematics acquired from Arcane Deciphering
- We have renounced our Cosmogenesis ambitions.
Destroyed or converted when (destroy_trigger)
- Any of
- Modifier: Thrall-World
- Modifier: Penal Colony
In the game
Reigning supreme in the galactic economy, the colossal spires of this trade district can be seen from orbit.
ID
building_fe_market_2Interstellar Commerce Nexus: questions
How much does Interstellar Commerce Nexus cost in Stellaris?
2,500 Alloys, 500 Rare Crystals, 600 days to build; upkeep 5 Alloys, 30 Energy Credits, 5 Rare Crystals a month (common/buildings, base values).
What jobs does Interstellar Commerce Nexus give?
Depending on the empire: Traders and Logistic Drones.
What does Interstellar Commerce Nexus upgrade from and to?
It is upgraded from Galactic Commerce Hub.
What is the ID of Interstellar Commerce Nexus?
building_fe_market_2 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
