
Food Processing
Food Processing is a tier 1 society technology (Biology) in Stellaris 4.5.2. Its base cost is 1,250 research. It needs Eco Simulation. It unlocks Contour Megaplantation, Food Processing Facilities, Farming Subsidies and 1 more and leads to Advanced Food Processing. Console: research_technology tech_food_processing_1.
What Food Processing unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Food Processing
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.
The whole research path: 2 technologies, 2,250 base research with this one
What Food Processing leads to
Technologies that list it as a prerequisite.
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Food Processing
- Wilderness empire
In the game
Improved food processing techniques will lead to better preservation methods and less spoilage.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_food_processing_1Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 2
country_uses_food = yes
}
modifier = {
factor = 1.25
has_tradition = tr_prosperity_adopt
country_uses_food = yes
}
modifier = {
factor = 5
any_owned_planet = {
OR = {
has_any_planet_farming_district = yes
has_any_agriculture_zone = yes
}
}
}
modifier = {
factor = 0.01
OR = {
is_machine_empire = yes
is_lithoid_empire = yes
is_individual_machine = yes
is_infernal_empire = yes
has_origin = origin_synthetic_fertility
}
NOR = {
has_country_flag = non_lithoid_subspecies
has_valid_civic = civic_machine_servitor
has_valid_civic = civic_machine_assimilator
any_owned_planet = {
OR = {
has_any_planet_farming_district = yes
has_any_agriculture_zone = yes
}
}
}
}
modifier = {
factor = 0.5
country_uses_food = no
}
modifier = {
factor = 1.5
OR = {
has_valid_civic = civic_agrarian_idyll
is_anglers_empire = yes
}
}
modifier = {
factor = 2
is_catalytic_empire = yes
}
modifier = {
factor = 2
has_relic = r_pox_sample
}Food Processing: questions
How do I get Food Processing in Stellaris?
Research Eco Simulation first (2 technologies in the whole chain); then Food Processing can be drawn as one of the 3 society research options.
What does Food Processing do?
It unlocks Contour Megaplantation (building), Food Processing Facilities (building), Farming Subsidies (edict) and Farming Subsidies Wilderness (edict). It leads to Advanced Food Processing.
What is the ID of Food Processing?
The technology's ID is tech_food_processing_1. To get it with the console: research_technology tech_food_processing_1 (Stellaris 4.5.2).
How much does Food Processing cost?
1,250 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.