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Gravity Manipulation Optimization

Tier 3 physics technology · Field Manipulation
PhysicsTier 3Field ManipulationRareGrand Archive

Gravity Manipulation Optimization is a rare tier 3 physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Micro Singularity Enhancements. It leads to Containment System Improvement. Console: research_technology tech_gravity_snare_capacity_2.

Gravity Manipulation OptimizationField Manipulation· tier 34,000
Base cost
4,000
Area
Physics
Tier
3
Draw weight
65
Path from start
2 techs, 8,000 research
ID
tech_gravity_snare_capacity_2

What Gravity Manipulation Optimization does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +1Fauna Capture Amount
  • +0.05Fauna Capture Chance

How to get Gravity Manipulation Optimization

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 2 technologies, 8,000 base research with this one
  1. Gravity Snares2,000 · tier 2
  2. Micro Singularity Enhancements2,000 · tier 2
Conditions (potential)
  • DLC: grand archive

What Gravity Manipulation Optimization leads to

Technologies that list it as a prerequisite.

In the game

Increases the amount of Space Fauna captured by Gravity Snares by 1

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_gravity_snare_capacity_2
Draw weight script, as in common/technology/00_grand_archive_tech.txt
modifier = {
	factor = value:tech_weight_likelihood
	has_trait_in_council = {
		TRAIT = leader_trait_curator
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_gravity_snare_capacity_2
		}
	}
}

Gravity Manipulation Optimization: questions

How do I get Gravity Manipulation Optimization in Stellaris?

Research Micro Singularity Enhancements first (2 technologies in the whole chain); then Gravity Manipulation Optimization can be drawn as one of the 3 physics research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Gravity Manipulation Optimization do?

It gives +1 Fauna Capture Amount and +0.05 Fauna Capture Chance. It leads to Containment System Improvement.

What is the ID of Gravity Manipulation Optimization?

The technology's ID is tech_gravity_snare_capacity_2. To get it with the console: research_technology tech_gravity_snare_capacity_2 (Stellaris 4.5.2).

How much does Gravity Manipulation Optimization cost?

4,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_grand_archive_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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