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Neural Weaving

Tier 2 society technology · Biology
SocietyTier 2Biology

Neural Weaving is a tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Xenobiology. It unlocks Neurogenetics Institute and leads to Biostructural Synthesis. Console: research_technology tech_society_2.

Neural WeavingBiology· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
2 techs, 4,500 research
ID
tech_society_2

What Neural Weaving unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Neural Weaving

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 2 technologies, 4,500 base research with this one
  1. Scientific Methodstarting tech
  2. Xenobiology1,500 · tier 1
Conditions (potential)
  • Not: Wilderness empire

What Neural Weaving leads to

Technologies that list it as a prerequisite.

In the game

Through recursive axonal scaffolding and synaptic reticulation, we have developed methods for reorganizing the electrochemical topology of conscious matter. Neurons do not merely transmit - they entwine, organize, and remember. Now, they do so according to our design.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_society_2
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 0
	NOR = {
		has_technology = tech_mine_exotic_gases
		has_technology = tech_exotic_gases
		has_country_flag = has_market_access
	}
}
modifier = {
	factor = 2
	years_passed > 5
}
modifier = {
	factor = 2
	years_passed > 10
}
modifier = {
	factor = 2
	years_passed > 15
}
modifier = {
	factor = 2
	years_passed > 20
}
modifier = {
	factor = 1.5
	is_specialist_subject_type = {
		TYPE = scholarium
	}
}
modifier = {
	factor = 2
	has_relic = r_pox_sample
}

Neural Weaving: questions

How do I get Neural Weaving in Stellaris?

Research Xenobiology first (2 technologies in the whole chain); then Neural Weaving can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Neural Weaving do?

It unlocks Neurogenetics Institute (building). It leads to Biostructural Synthesis.

What is the ID of Neural Weaving?

The technology's ID is tech_society_2. To get it with the console: research_technology tech_society_2 (Stellaris 4.5.2).

How much does Neural Weaving cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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