StellarisDB

Crystalline Mandibles

Tier 4 engineering technology · Materials
EngineeringTier 4Materials

Crystalline Mandibles is a tier 4 engineering technology (Materials) in Stellaris 4.5.2. Its base cost is 10,000 research. It needs Composite Mandibles. It unlocks Crystalline Mandibles. Console: research_technology tech_mandibles_3.

Crystalline MandiblesMaterials· tier 410,000
Base cost
10,000
Area
Engineering
Tier
4
Draw weight
40
Path from start
2 techs, 15,000 research
ID
tech_mandibles_3

What Crystalline Mandibles unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Ship component · 1

How to get Crystalline Mandibles

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 40) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.

The whole research path: 2 technologies, 15,000 base research with this one
  1. Maulersstarting tech
  2. Composite Mandibles5,000 · tier 3
Conditions (potential)
  • Uses bio-ships

In the game

These mandibles possess unparalleled sharpness and resilience, capable of slicing through advanced alloys with unnerving precision.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_mandibles_3
Draw weight script, as in common/technology/00_biogenesis_tech.txt
modifier = {
	factor = 1.25
	has_ethic = ethic_militarist
}
modifier = {
	factor = 1.5
	has_ethic = ethic_fanatic_militarist
}

Crystalline Mandibles: questions

How do I get Crystalline Mandibles in Stellaris?

Research Composite Mandibles first (2 technologies in the whole chain); then Crystalline Mandibles can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What does Crystalline Mandibles do?

It unlocks Crystalline Mandibles (ship component).

What is the ID of Crystalline Mandibles?

The technology's ID is tech_mandibles_3. To get it with the console: research_technology tech_mandibles_3 (Stellaris 4.5.2).

How much does Crystalline Mandibles cost?

10,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_biogenesis_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

Spotted a mistake on this page?