
Extraction Patterns
Extraction Patterns is a repeatable engineering technology (Industry) in Stellaris 4.5.2. Its base cost is 50,000 research, rising by 5,000 per level. It needs Advanced Mineral Purification. Console: research_technology tech_repeatable_improved_tile_mineral_output.
What Extraction Patterns does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +5%
Minerals Minerals from Jobs
How to get Extraction Patterns
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.
The whole research path: 7 technologies, 59,000 base research with this one
In the game
Changes in how mineral deposits are evaluated relative to each other lead to more efficient boring patterns.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_repeatable_improved_tile_mineral_outputDraw weight script, as in common/technology/00_eng_tech_repeatable.txt
factor = @repatableTechFactor
Extraction Patterns: questions
How do I get Extraction Patterns in Stellaris?
Research Advanced Mineral Purification first (7 technologies in the whole chain); then Extraction Patterns can be drawn as one of the 3 engineering research options.
What does Extraction Patterns do?
It gives +5% Minerals Minerals from Jobs.
What is the ID of Extraction Patterns?
The technology's ID is tech_repeatable_improved_tile_mineral_output. To get it with the console: research_technology tech_repeatable_improved_tile_mineral_output (Stellaris 4.5.2).
How much does Extraction Patterns cost?
50,000 engineering research before modifiers, +5,000 per level. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_eng_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.