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Loader Efficiency

Repeatable engineering technology · Propulsion
EngineeringPropulsionRepeatable

Loader Efficiency is a repeatable engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 50,000 research, rising by 5,000 per level. It needs Railguns. Console: research_technology tech_repeatable_weapon_type_kinetic_fire_rate.

Loader EfficiencyPropulsion· repeatable50,000
Base cost
50,000
Per level
+5,000
Area
Engineering
Tier
repeatable
Draw weight
15
Path from start
3 techs, 53,250 research
ID
tech_repeatable_weapon_type_kinetic_fire_rate

What Loader Efficiency does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Kinetic Weapon Fire Rate

How to get Loader Efficiency

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.

The whole research path: 3 technologies, 53,250 base research with this one
  1. Mass Driversstarting tech
  2. Coilguns1,250 · tier 1
  3. Railguns2,000 · tier 2

In the game

Minor technical advances combine with improved shipboard routines for handling munitions to provide a noticeable boost in fire rate.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_repeatable_weapon_type_kinetic_fire_rate
Draw weight script, as in common/technology/00_eng_tech_repeatable.txt
factor = @repatableTechFactor

Loader Efficiency: questions

How do I get Loader Efficiency in Stellaris?

Research Railguns first (3 technologies in the whole chain); then Loader Efficiency can be drawn as one of the 3 engineering research options.

What does Loader Efficiency do?

It gives +5% Kinetic Weapon Fire Rate.

What is the ID of Loader Efficiency?

The technology's ID is tech_repeatable_weapon_type_kinetic_fire_rate. To get it with the console: research_technology tech_repeatable_weapon_type_kinetic_fire_rate (Stellaris 4.5.2).

How much does Loader Efficiency cost?

50,000 engineering research before modifiers, +5,000 per level. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_eng_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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