
Resource Processing Algorithms
Resource Processing Algorithms is a tier 3 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Unity of Purpose. Console: research_technology tech_resource_processing_algorithms.
What Resource Processing Algorithms does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +2.5%Resources from Jobs
What Resource Processing Algorithms unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Arkship Maintenance Hubcondition
Ring Maintenance Hubcondition
How to get Resource Processing Algorithms
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
- Machine Intelligence
In the game
Efficiency in all things.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_resource_processing_algorithmsResource Processing Algorithms: questions
How do I get Resource Processing Algorithms in Stellaris?
Research Unity of Purpose first; then Resource Processing Algorithms can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Resource Processing Algorithms do?
It gives +2.5% Resources from Jobs. It unlocks Arkship Maintenance Hub (starbase building) and Ring Maintenance Hub (starbase building).
What is the ID of Resource Processing Algorithms?
The technology's ID is tech_resource_processing_algorithms. To get it with the console: research_technology tech_resource_processing_algorithms (Stellaris 4.5.2).
How much does Resource Processing Algorithms cost?
4,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.