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Machine Template System

Tier 1 engineering technology · Industry
EngineeringTier 1Industry

Machine Template System is a tier 1 engineering technology (Industry) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Artificial Workforce. It leads to 2 technologies. Console: research_technology tech_robomodding.

Machine Template SystemIndustry· tier 12,000
Base cost
2,000
Area
Engineering
Tier
1
Draw weight
85
Path from start
3 techs, 4,500 research
ID
tech_robomodding

What Machine Template System does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Habitability

How to get Machine Template System

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers.

The whole research path: 3 technologies, 4,500 base research with this one
  1. Industrial Basestarting tech
  2. Powered Exoskeletons1,000 · tier 1
  3. Artificial Workforce1,500 · tier 1
Conditions (potential)

What Machine Template System leads to

Technologies that list it as a prerequisite.

In the game

Rewritable assembly templates allow for the creation of bespoke robot designs.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_robomodding
Draw weight script, as in common/technology/00_synthetic_dawn_tech.txt
modifier = {
	factor = 0
	has_policy_flag = robots_outlawed
}

Machine Template System: questions

How do I get Machine Template System in Stellaris?

Research Artificial Workforce first (3 technologies in the whole chain); then Machine Template System can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What does Machine Template System do?

It gives +5% Habitability. It leads to Cross-Model Standardization and Robotic Assembly Systems.

What is the ID of Machine Template System?

The technology's ID is tech_robomodding. To get it with the console: research_technology tech_robomodding (Stellaris 4.5.2).

How much does Machine Template System cost?

2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_synthetic_dawn_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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