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Thrall-Worlds

Tier 2 society technology · Statecraft
SocietyTier 2Statecraft

Thrall-Worlds is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Neural Implants. It unlocks Create Thrall-World. Console: research_technology tech_slave_colonies.

Thrall-WorldsStatecraft· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
1 techs, 4,500 research
ID
tech_slave_colonies

What Thrall-Worlds unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Decision · 1

How to get Thrall-Worlds

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

Conditions (potential)
  • Not: Gestalt Consciousness
  • Not: Nomadic empire

In the game

Through the creation of special slave-breeding worlds, we can ensure that we will always have a steady supply of disposable laborers.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_slave_colonies
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1
modifier = {
	factor = 0.25
	NOR = {
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_statecraft
		}
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
	}
}
modifier = {
	factor = 0
	num_owned_planets < 2
}
modifier = {
	factor = 0.0
	OR = {
		allows_slavery = no
		NOT = {
			any_owned_pop_group = {
				is_enslaved = yes
			}
		}
	}
}

Thrall-Worlds: questions

How do I get Thrall-Worlds in Stellaris?

Research Neural Implants first; then Thrall-Worlds can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Thrall-Worlds do?

It unlocks Create Thrall-World (decision).

What is the ID of Thrall-Worlds?

The technology's ID is tech_slave_colonies. To get it with the console: research_technology tech_slave_colonies (Stellaris 4.5.2).

How much does Thrall-Worlds cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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