
Nanotech traditions
Nanotech is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives Agenda: Unstoppable Swarm and Available Buildings: Nanite Research Facility Available Starbase Buildings: Nanite Harvester. Finishing it gives -50% Empire Size from Colonies and +1 Ascension Perks Unlocked. Traditions: Aggregation Systems, Molecular Reconfiguration, Unbridled Consumption, Flood of Supremacy and Nanite Augmentations. DLC: The Machine Age.
Adoption bonus

Nanotech Traditions
- Available Buildings: Nanite Research Facility Available Starbase Buildings: Nanite Harvester

The 5 traditions
In the order they open: a tradition needs the ones named under it (has_tradition in its possible block).

Aggregation Systems
- -1
Food Produced per 100 Farmers - +0.2
Nanites Produced per 100 Farmers - -1
Minerals Produced per 100 Miners - +0.2
Nanites Produced per 100 Miners

Molecular Reconfiguration
- Available Buildings: Nanotech Cauldron Research option gained: Nanite Transmutation

Unbridled Consumption
- Unlocks Colony Decision: Subsume World
Another version — when Nomadic empire
- Arkships can Assimilate Worlds into Uninhabitable Nanite Worlds

Flood of Supremacy
- Unlocks Ship: Nanite Swarmer Research options gained: - Nanite Autocannon - Nanite Repair System - Nanite Flak Battery

Nanite Augmentations
—
Completion bonus

Nanotech Traditions Finished
- -50%Empire Size from Colonies
- +1Ascension Perks Unlocked
Who can pick Nanotech
Read from the tree's potential block; our words where the game has no text.
- DLC: machine age
- Any of
- Machine Intelligence
- Is individual machine
- Not: Is entropy drinkers empire
- None of
Console command
Typed in the game's console (the ~ key) as a script effect; achievements are off for that game.
effect add_tradition = tr_nanotech_adoptEach tradition's ID is in its card's address on this page and in /raw/traditions.json.
Nanotech traditions: questions
What does the Nanotech tradition tree do?
Nanotech is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives Agenda: Unstoppable Swarm and Available Buildings: Nanite Research Facility Available Starbase Buildings: Nanite Harvester. Finishing it gives -50% Empire Size from Colonies and +1 Ascension Perks Unlocked. Traditions: Aggregation Systems, Molecular Reconfiguration, Unbridled Consumption, Flood of Supremacy and Nanite Augmentations. DLC: The Machine Age.
Which Nanotech tradition comes first?
Aggregation Systems and Molecular Reconfiguration need no other tradition of the tree; the rest need the ones named under each.
How many tradition trees can I adopt?
Up to 7 (TRADITION_CATEGORIES_MAX, Stellaris 4.5.2); every finished tree's completion bonus also gives an ascension perk slot.
Source: common/tradition_categories/01_nanotech.txt, common/traditions and localisation/english, Stellaris Cygnus v4.5.2 (9776). Layout template in the game: tree_11_11_21.


