StellarisDB

Augmented Intelligence

Overtuned species trait
1 pointBiologicalLithoidToxoids Species Pack

Augmented Intelligence is a overtuned species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives -10 Leader Lifespan and -1.5% Pop Growth Speed. Opposite of Serviles.

Cost
1
At species creation
yes
Random species
no
Species
Biological, Lithoid
ID
trait_artificial_intelligence

What Augmented Intelligence does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • -10Leader Lifespan
  • -1.5%Pop Growth Speed

Job Efficiency for Researcher Jobs: +10%

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Only with origin

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

More brains equals more brain power. Extra thinking organs have been added in strategic areas of the recipient's body to ensure maximum cognitive capacity. Even if they don't always agree.

Augmented Intelligence: questions

How many trait points does Augmented Intelligence cost?

Augmented Intelligence costs 1 trait point (common/traits, Stellaris 4.5.2).

What traits are opposite to Augmented Intelligence?

Serviles: a species cannot have both.

Can I pick Augmented Intelligence at species creation?

Yes, for Biological and Lithoid species with the origin origin_overtuned.

What is the ID of Augmented Intelligence?

trait_artificial_intelligence

Source: common/traits/09_tox_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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