
Chromalogs
Chromalogs is a biological species trait in Stellaris 4.5.2 that costs 4 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +20% Physicist Workforce, +20% Bureaucrat Workforce and +40% Army Health. Opposite of Nerve Stapled, Natural Physicists and Camouflage.
What Chromalogs does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +20%Physicist Workforce
- +20%Bureaucrat Workforce
- +40%Army Health
- +15%Governing Ethics Attraction
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: AQUATIC, ART, REP
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Requires the Gene Tailoring Technology.
- Can add or remove phenotype traits
In the game
Harnessing the artistry of color, this species has transcended mere camouflage, evolving to communicate through the vibrant and intricate patterns displayed on their bodies.
Chromalogs: questions
How many trait points does Chromalogs cost?
Chromalogs costs 4 trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Chromalogs?
Nerve Stapled, Natural Physicists and Camouflage: a species cannot have both.
Can I pick Chromalogs at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Chromalogs?
trait_chromalogs
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).