StellarisDB

Chromalogs

Biological species trait
4 pointsBiologicalLithoidBioGenesis

Chromalogs is a biological species trait in Stellaris 4.5.2 that costs 4 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +20% Physicist Workforce, +20% Bureaucrat Workforce and +40% Army Health. Opposite of Nerve Stapled, Natural Physicists and Camouflage.

Cost
4
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_chromalogs

What Chromalogs does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +20%Physicist Workforce
  • +20%Bureaucrat Workforce
  • +40%Army Health
  • +15%Governing Ethics Attraction

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: AQUATIC, ART, REP

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Harnessing the artistry of color, this species has transcended mere camouflage, evolving to communicate through the vibrant and intricate patterns displayed on their bodies.

Chromalogs: questions

How many trait points does Chromalogs cost?

Chromalogs costs 4 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Chromalogs?

Nerve Stapled, Natural Physicists and Camouflage: a species cannot have both.

Can I pick Chromalogs at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Chromalogs?

trait_chromalogs

Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?