StellarisDB

Trading Algorithms

Cyborg species trait
1 pointBiologicalLithoid

Trading Algorithms is a cyborg species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +25% Trader Workforce. Opposite of Scarcity Algorithms.

Cost
1
At species creation
yes
Random species
no
Species
Biological, Lithoid
ID
trait_cyborg_trading_algorithms

What Trading Algorithms does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +25%Trader Workforce

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Only with civic

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Predictive algorithms allow for maximum optimization. Infinitesimal market fluctuations in currency rates, stock availability, and the emotional response of organic partners are accounted for.

Trading Algorithms: questions

How many trait points does Trading Algorithms cost?

Trading Algorithms costs 1 trait point (common/traits, Stellaris 4.5.2).

What traits are opposite to Trading Algorithms?

Scarcity Algorithms: a species cannot have both.

Can I pick Trading Algorithms at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Trading Algorithms?

trait_cyborg_trading_algorithms

Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).

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