
Terraphobic
Terraphobic is a biological species trait in Stellaris 4.5.2 that gives 1 trait point back. It is for Biological, Lithoid, Machine and Mechanical species and can be picked when a species is created. It gives -35% Army Health, -15% Job Efficiency and +15% Pop Amenities Usage. Opposite of Reaver, Adaptive and Extremely Adaptive.
What Terraphobic does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -35%Army Health
- planet?
- Not: Is artificial
- -15%Job Efficiency
- +15%Pop Amenities Usage
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Requires the Gene Tailoring Technology.
- Any of
In the game
Having adapted to life aboard artificial environments, this species finds planetary environments oppressive. Gravity, atmosphere, and terrain pose constant challenges to their frail physiology.
Terraphobic: questions
How many trait points does Terraphobic cost?
Terraphobic gives 1 trait point back (common/traits, Stellaris 4.5.2).
What traits are opposite to Terraphobic?
Reaver, Adaptive and Extremely Adaptive: a species cannot have both.
Can I pick Terraphobic at species creation?
Yes, for Biological, Lithoid, Machine and Mechanical species.
What is the ID of Terraphobic?
trait_terraphobic
Source: common/traits/18_nomads_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).