StellarisDB

Terraphobic

Biological species trait
+1 point backBiologicalLithoidMachineMechanicalNomads

Terraphobic is a biological species trait in Stellaris 4.5.2 that gives 1 trait point back. It is for Biological, Lithoid, Machine and Mechanical species and can be picked when a species is created. It gives -35% Army Health, -15% Job Efficiency and +15% Pop Amenities Usage. Opposite of Reaver, Adaptive and Extremely Adaptive.

Cost
-1
At species creation
yes
Random species
yes
Species
Biological, Lithoid, Machine, Mechanical
ID
trait_terraphobic

What Terraphobic does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • -35%Army Health
Pops · when
  • planet?
    • Not: Is artificial
  • -15%Job Efficiency
  • +15%Pop Amenities Usage

On non-Artificial Worlds:

- Job Efficiency: -15%

- Pop Amenities Usage: +15%

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Having adapted to life aboard artificial environments, this species finds planetary environments oppressive. Gravity, atmosphere, and terrain pose constant challenges to their frail physiology.

Terraphobic: questions

How many trait points does Terraphobic cost?

Terraphobic gives 1 trait point back (common/traits, Stellaris 4.5.2).

What traits are opposite to Terraphobic?

Reaver, Adaptive and Extremely Adaptive: a species cannot have both.

Can I pick Terraphobic at species creation?

Yes, for Biological, Lithoid, Machine and Mechanical species.

What is the ID of Terraphobic?

trait_terraphobic

Source: common/traits/18_nomads_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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