
Affluence Emporium
Affluence Emporium is a manufacturing building in Stellaris 4.5.2. It costs 1,500 Alloys, 50 Living Metal and takes 600 days to build, with an upkeep of 1 Living Metal, 3 Alloys, 15 Energy Credits a month. It adds Artisans and Artisan Drones jobs, depending on the empire. Upgrades to Affluence Center.
Jobs Affluence Emporium adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
600 ArtisansRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
600 Artisan DronesGestalt Consciousness; Not: Wilderness empire
- Owner
- Gestalt Consciousness
- Not: Wilderness empire
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
1,500Alloys
50Living Metal
400Biomass — Wilderness empire- Owner
- Wilderness empire
- Owner
- Upkeep a month
1Living Metal
3Alloys
15Energy Credits
What Affluence Emporium does
- +3%Infrastructure Build Speed
- +3%Decision Enactment Speed
when…
- Owner
- Wilderness empire
- Tradition: Purity Traditions Finished
- +25%Artisans Automated Workforce
- +25%Artisan Drones Automated Workforce
when…
- Owner
- Not: Wilderness empire
- Not: Virtuality
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Affluence Emporium
No technology needed.
- Owner
- Any of
- Fallen Empire
- Country flag: affluence_emporium_can_build
- Technology: Affluence Emporium
- Not: Hive Mind
- Any of
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Modifier: Penal Colony
- Requires schematics acquired from Arcane Deciphering
Destroyed or converted when (destroy_trigger)
- Never (switched off)
In the game
This center anticipates and fulfills material desires using an advanced procurement algorithm, delivering satisfaction before the populace realizes their wants.
ID
building_affluence_emporiumAffluence Emporium: questions
How much does Affluence Emporium cost in Stellaris?
1,500 Alloys, 50 Living Metal, 600 days to build; upkeep 1 Living Metal, 3 Alloys, 15 Energy Credits a month (common/buildings, base values).
What jobs does Affluence Emporium give?
Depending on the empire: Artisans and Artisan Drones.
What does Affluence Emporium upgrade from and to?
It upgrades to Affluence Center.
What is the ID of Affluence Emporium?
building_affluence_emporium (common/buildings, Stellaris 4.5.2).
Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
