
Affluence Center
Affluence Center is a manufacturing building in Stellaris 4.5.2. It costs 2,500 Alloys, 80 Living Metal and takes 900 days to build, with an upkeep of 2 Living Metal, 5 Alloys, 30 Energy Credits a month. It adds Artisans and Artisan Drones jobs, depending on the empire.
Jobs Affluence Center adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
600 ArtisansRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
600 Artisan DronesGestalt Consciousness; Not: Wilderness empire
- Owner
- Gestalt Consciousness
- Not: Wilderness empire
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
2,500Alloys
80Living Metal
400Biomass — Wilderness empire- Owner
- Wilderness empire
- Owner
- Upkeep a month
2Living Metal
5Alloys
30Energy Credits- Produces a month
+35Consumer Goods
What Affluence Center does
- +1,000Amenities
- +3%Infrastructure Build Speed
- +3%Decision Enactment Speed
when…
- Owner
- Wilderness empire
- Tradition: Purity Traditions Finished
- +50%Artisans Automated Workforce
- +50%Artisan Drones Automated Workforce
when…
- Owner
- Not: Wilderness empire
- Not: Virtuality
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Affluence Center
No technology needed.
- Owner
- Any of
- Fallen Empire
- Technology: Affluence Center
- Country flag: affluence_emporium_can_build
- Any of
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Modifier: Penal Colony
- Requires schematics acquired from Arcane Deciphering
- We have renounced our Cosmogenesis ambitions.
Destroyed or converted when (destroy_trigger)
- Never (switched off)
In the game
This center effortlessly materializes the most outlandish desires at a moment's notice.
ID
building_affluence_centerAffluence Center: questions
How much does Affluence Center cost in Stellaris?
2,500 Alloys, 80 Living Metal, 900 days to build; upkeep 2 Living Metal, 5 Alloys, 30 Energy Credits a month (common/buildings, base values).
What jobs does Affluence Center give?
Depending on the empire: Artisans and Artisan Drones.
What does Affluence Center upgrade from and to?
It is upgraded from Affluence Emporium.
What is the ID of Affluence Center?
building_affluence_center (common/buildings, Stellaris 4.5.2).
Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
