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Affluence Center

Manufacturing building
Not built directly

Affluence Center is a manufacturing building in Stellaris 4.5.2. It costs 2,500 Alloys, 80 Living Metal and takes 900 days to build, with an upkeep of 2 Living Metal, 5 Alloys, 30 Energy Credits a month. It adds Artisans and Artisan Drones jobs, depending on the empire.

Cost
2,500Alloys80Living Metal
Upkeep
2Living Metal5Alloys30Energy Credits
Build time
900 days
Housing
—
ID
building_affluence_center

Jobs Affluence Center adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Regular empire (not gestalt)
    • Owner
      • Regular empire (not gestalt)
  • Gestalt Consciousness; Not: Wilderness empire
    • Owner
      • Gestalt Consciousness
      • Not: Wilderness empire

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
2,500Alloys80Living Metal
400Biomass — Wilderness empire
  • Owner
    • Wilderness empire
Upkeep a month
2Living Metal5Alloys30Energy Credits
Produces a month
+35Consumer Goods

What Affluence Center does

On the planet
  • +1,000Amenities
Only in some cases
    • +3%Infrastructure Build Speed
    • +3%Decision Enactment Speed
    when…
    • +50%Artisans Automated Workforce
    • +50%Artisan Drones Automated Workforce
    when…
    • Owner
      • Not: Wilderness empire
      • Not: Virtuality

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Affluence Emporium
  2. →Affluence Center

How to unlock Affluence Center

No technology needed.

Shown when (potential)
  • Owner
  • None of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
Can be built when (allow)
  • Requires schematics acquired from Arcane Deciphering
  • We have renounced our Cosmogenesis ambitions.
Destroyed or converted when (destroy_trigger)
  • Never (switched off)

In the game

This center effortlessly materializes the most outlandish desires at a moment's notice.

ID

building_affluence_center

Affluence Center: questions

How much does Affluence Center cost in Stellaris?

2,500 Alloys, 80 Living Metal, 900 days to build; upkeep 2 Living Metal, 5 Alloys, 30 Energy Credits a month (common/buildings, base values).

What jobs does Affluence Center give?

Depending on the empire: Artisans and Artisan Drones.

What does Affluence Center upgrade from and to?

It is upgraded from Affluence Emporium.

What is the ID of Affluence Center?

building_affluence_center (common/buildings, Stellaris 4.5.2).

Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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