
Bio-Reprocessing Plants
Bio-Reprocessing Plants is a resource building in Stellaris 4.5.2. It costs 500 Minerals, 20 Influence and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Farmers, Criminals and capital_trader jobs, depending on the empire.
Jobs Bio-Reprocessing Plants adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 FarmersAlways
- Always
100 CriminalsAlways
- Always
- 200 capital_trader
any of: Civic: Anglers; any of: Civic: Trawling Operations; any of: Civic: Mari…
- branch office owner
- Is anglers empire
- branch office owner
- 200 capital_trader
Civic: Permanent Employment
- branch office owner
- 200 capital_trader
Civic: Frozen Assets
- branch office owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
500Minerals
20Influence
50Exotic Gases — Nomadic empire- Nomadic empire
20Influence — Megacorporation- Owner
- Megacorporation
- Upkeep a month
2Energy Credits- Produces a month
+10Food
What Bio-Reprocessing Plants does
- +25Crime
- +0.1
Trade Produced per 100 Farmers
when…
- Always
- +0.1
- +0.1
Trade Produced per 100 Farmers
when…
- branch office owner
- Is anglers empire
- +0.1
- +0.1
Trade Produced per 100 Farmers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Farmers
when…
- branch office owner
- +0.1
How to unlock Bio-Reprocessing Plants
No technology needed.
- Has branch office
- branch office owner
- Is illegal criminal
- None of
- Planet class: Hive World
- Planet class: Machine World
- Planet class: Relic World
Destroyed or converted when (destroy_trigger)
- branch office owner
- Is legit or legal criminal
In the game
Underground facilities where disloyal employees and other forms of unsavory bio-matter are reprocessed into ready-to-eat food products.
ID
building_bio_reprocessing_facilitiesBio-Reprocessing Plants: questions
How much does Bio-Reprocessing Plants cost in Stellaris?
500 Minerals, 20 Influence, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Bio-Reprocessing Plants give?
Depending on the empire: Farmers, Criminals and capital_trader.
What is the ID of Bio-Reprocessing Plants?
building_bio_reprocessing_facilities (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
