
Executive Retreat
Executive Retreat is an amenities building in Stellaris 4.5.2. It costs 1,000 Minerals, 25 Influence, 50 Exotic Gases and takes 600 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds Entertainers, Logistic Drones and capital_trader jobs, depending on the empire. It needs Executive Leisure Program.
Jobs Executive Retreat adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 EntertainersRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
200 Logistic DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
100 Logistic DronesGestalt Consciousness; Tradition: Distributed Delivery Systems
- Owner
- Gestalt Consciousness
- Tradition: Distributed Delivery Systems
- Owner
- 200 capital_trader
Civic: Ruthless Competition
- branch office owner
- 200 capital_trader
Civic: Precision Cogs
- branch office owner
- 200 capital_trader
Civic: Geo-Engineering Inc.
- branch office owner
- 200 capital_trader
Civic: Corporate Vampires
- branch office owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
1,000Minerals
25Influence
50Exotic Gases
100Alloys — Nomadic empire- Nomadic empire
25Influence — Megacorporation- Owner
- Megacorporation
- Upkeep a month
5Energy Credits
1Exotic Gases
What Executive Retreat does
- +10%Amenities
- +0.1
Trade Produced per 100 Entertainers
when…
- Always
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
How to unlock Executive Retreat
- Has branch office
- branch office owner
- Is legit or legal criminal
- Pop amount at least 2500
In the game
A luxurious resort complex for high ranking corporate officers. Here they can sample the local culture in a high security environment.
ID
building_executive_retreatExecutive Retreat: questions
How much does Executive Retreat cost in Stellaris?
1,000 Minerals, 25 Influence, 50 Exotic Gases, 600 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What jobs does Executive Retreat give?
Depending on the empire: Entertainers, Logistic Drones and capital_trader.
What is the ID of Executive Retreat?
building_executive_retreat (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
