
Grand Embassy Complex
Grand Embassy Complex is a government building in Stellaris 4.5.2. It costs 800 Minerals, 100 Rare Crystals and takes 600 days to build, with an upkeep of 8 Energy Credits, 2 Rare Crystals a month. It adds Politicians and Bureaucrats jobs, depending on the empire. It needs Xeno Relations.
Jobs Grand Embassy Complex adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Politiciansnone of: Civic: Worker Cooperative; Not: Gestalt Consciousness; any of: Not: Pl…
- Owner
- Not: Is worker coop empire
- Not: Gestalt Consciousness
- Any of
- Not: Planet flag: toxic_knights_habitat
- Not: owner
- Owner
300 BureaucratsCivic: Worker Cooperative
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
100Rare Crystals
80Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
8Energy Credits
2Rare Crystals
What Grand Embassy Complex does
- +2Envoy Capacity
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Grand Embassy Complex
- Owner
- Regular empire (not gestalt)
- Planet
- Is capital
- Not: Modifier: Resort World
- Not: Modifier: Thrall-World
- Has major upgraded capital
- When Modifier: Resort World
- Requires Resort Capital-Complex on colony.
- When Modifier: Thrall-World
- Requires Governor's Estates on colony.
- When Planet class: Orbital Habitat
- Requires Habitat Central Control on colony.
- When owner (Wilderness empire)
- Requires Planetary Root Complex on planet.
- When owner (Hive Mind)
- Requires Hive Nexus on colony.
- When owner (Machine Intelligence)
- Requires Planetary Processor on colony.
- Otherwise
- Requires Planetary Capital on colony.
- When Modifier: Resort World
- orbital ring and arkship equivalent absent
- Ring: ring embassy complex
- Arkship: arkship embassy complex
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Not: Regular empire (not gestalt)
- Planet
- Not: Is capital
- Owner
In the game
The complex is intended to awe the viewer, rendering them more compliant in negotiations.
Due to the need to be close to the seat of government, it can only be built at our Capital.
ID
building_grand_embassyGrand Embassy Complex: questions
How much does Grand Embassy Complex cost in Stellaris?
800 Minerals, 100 Rare Crystals, 600 days to build; upkeep 8 Energy Credits, 2 Rare Crystals a month (common/buildings, base values).
What jobs does Grand Embassy Complex give?
Depending on the empire: Politicians and Bureaucrats.
What does Grand Embassy Complex upgrade from and to?
It is upgraded from Embassy Complex.
What is the ID of Grand Embassy Complex?
building_grand_embassy (common/buildings, Stellaris 4.5.2).
Source: common/buildings/02_government_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
