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Imperial Concession Port

Government building

Imperial Concession Port is a government building in Stellaris 4.5.2. It costs 1,000 Minerals, 25 Influence and takes 600 days to build. It adds Politicians and Bureaucrats jobs, depending on the empire.

Cost
1,000Minerals25Influence
Upkeep
—
Build time
600 days
Housing
—
ID
building_imperial_concession_port

Jobs Imperial Concession Port adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
1,000Minerals25Influence
100Alloys — Nomadic empire
  • Nomadic empire
25Influence — Megacorporation
  • Owner
    • Megacorporation
Produces a month
+8Energy Credits+20Trade

What Imperial Concession Port does

For the empire
  • +5%Diplomatic Weight From Economy
Only in some cases
    • +0.15Trade Produced per 100 Politicians
    when…
    • Always
    • +5Minimum Crime
    when…
    • branch office owner
      • Is criminal syndicate

How to unlock Imperial Concession Port

No technology needed.

Shown when (potential)

In the game

This concession port enjoys extraterritorial rights and is legally considered the sovereign territory of the Galactic Imperium. It is exempt from local taxes and regulations.

ID

building_imperial_concession_port

Imperial Concession Port: questions

How much does Imperial Concession Port cost in Stellaris?

1,000 Minerals, 25 Influence, 600 days to build (common/buildings, base values).

What jobs does Imperial Concession Port give?

Depending on the empire: Politicians and Bureaucrats.

What is the ID of Imperial Concession Port?

building_imperial_concession_port (common/buildings, Stellaris 4.5.2).

Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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