
Imperial Concession Port
Imperial Concession Port is a government building in Stellaris 4.5.2. It costs 1,000 Minerals, 25 Influence and takes 600 days to build. It adds Politicians and Bureaucrats jobs, depending on the empire.
Jobs Imperial Concession Port adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 Politiciansnone of: Civic: Worker Cooperative; Not: Gestalt Consciousness; any of: Not: Pl…
- Owner
- Not: Is worker coop empire
- Not: Gestalt Consciousness
- Any of
- Not: Planet flag: toxic_knights_habitat
- Not: owner
- Owner
150 BureaucratsCivic: Worker Cooperative
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
1,000Minerals
25Influence
100Alloys — Nomadic empire- Nomadic empire
25Influence — Megacorporation- Owner
- Megacorporation
- Produces a month
+8Energy Credits
+20Trade
What Imperial Concession Port does
- +5%Diplomatic Weight From Economy
- +0.15
Trade Produced per 100 Politicians
when…
- Always
- +0.15
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
How to unlock Imperial Concession Port
No technology needed.
- Has branch office
- branch office owner
- Any of
- Modifier: Imperial Charter
- Civic: Corporate Sovereign
- Any of
In the game
This concession port enjoys extraterritorial rights and is legally considered the sovereign territory of the Galactic Imperium. It is exempt from local taxes and regulations.
ID
building_imperial_concession_portImperial Concession Port: questions
How much does Imperial Concession Port cost in Stellaris?
1,000 Minerals, 25 Influence, 600 days to build (common/buildings, base values).
What jobs does Imperial Concession Port give?
Depending on the empire: Politicians and Bureaucrats.
What is the ID of Imperial Concession Port?
building_imperial_concession_port (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
