
Processing Unit: Parallelized
Processing Unit: Parallelized is a government building in Stellaris 4.5.2. It costs 2,500 Alloys and takes 480 days to build, with an upkeep of 8 Energy Credits, 10 Alloys a month. Housing +4,000. Upgrades to Processing Unit: Vectorial.
Jobs Processing Unit: Parallelized adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
2,500Alloys- Upkeep a month
8Energy Credits
10Alloys
What Processing Unit: Parallelized does
- +2Max Districts
- +3,000Amenities
- +10Stability
- +10%Job Efficiency
- +20%Job Efficiency
when…
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Processing Unit: Parallelized
No technology needed.
- District set: cosmogenesis_world
- Owner
In the game
This improved processing unit is now more capable of running parallel operations by rebounding the cognitive echoes of Neural Chips in contained gamma-space pockets.
ID
building_lathe_major_capitalProcessing Unit: Parallelized: questions
How much does Processing Unit: Parallelized cost in Stellaris?
2,500 Alloys, 480 days to build; upkeep 8 Energy Credits, 10 Alloys a month (common/buildings, base values).
What does Processing Unit: Parallelized upgrade from and to?
It is upgraded from Processing Unit. It upgrades to Processing Unit: Vectorial.
What is the ID of Processing Unit: Parallelized?
building_lathe_major_capital (common/buildings, Stellaris 4.5.2).
Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
