StellarisDB

Seismic Tunneling Yard

Resource building
Not built directly

Seismic Tunneling Yard is a resource building in Stellaris 4.5.2. It costs 800 Minerals, 100 Volatile Motes and takes 600 days to build, with an upkeep of 8 Energy Credits, 2 Volatile Motes a month. It needs Deep Core Mining. Upgrades to Deep Crust Extraction Grid.

Cost
800Minerals100Volatile Motes
Upkeep
8Energy Credits2Volatile Motes
Build time
600 days
Housing
—
ID
building_mining_districts_3

Jobs Seismic Tunneling Yard adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
800Minerals100Volatile Motes
80Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
8Energy Credits2Volatile Motes

What Seismic Tunneling Yard does

On the planet
  • +6Max Mining Districts

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Core Drilling Array
  2. →Seismic Tunneling Yard
  3. →Deep Crust Extraction Grid

How to unlock Seismic Tunneling Yard

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

A complex equipped for high-efficiency tunnel carving and subterranean stabilization, expanding access to otherwise unreachable mineral veins.

ID

building_mining_districts_3

Seismic Tunneling Yard: questions

How much does Seismic Tunneling Yard cost in Stellaris?

800 Minerals, 100 Volatile Motes, 600 days to build; upkeep 8 Energy Credits, 2 Volatile Motes a month (common/buildings, base values).

What does Seismic Tunneling Yard upgrade from and to?

It is upgraded from Core Drilling Array. It upgrades to Deep Crust Extraction Grid.

What is the ID of Seismic Tunneling Yard?

building_mining_districts_3 (common/buildings, Stellaris 4.5.2).

Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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