
Storm Relief Center
Storm Relief Center is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Clerks, Production Overseers and Logistic Drones jobs, depending on the empire. It needs Planetary Storm Negation. Upgrades to Storm Nullifier.
Jobs Storm Relief Center adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 ClerksNot: Gestalt Consciousness; any of: Civic: Tankbound; any of: Civic: Corporate …
- Owner
- Not: Gestalt Consciousness
- Not: Is tankbound empire
- Owner

any of: Civic: Tankbound; any of: Civic: Corporate Thinktank
- Owner
- Is tankbound empire
- Owner
200 Logistic DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
2Energy Credits — Modifier: Hunker Down- Modifier: Hunker Down
What Storm Relief Center does
- +5%
Unity Unity from Jobs
when…
- DLC: cosmic storms
- Owner
- +5%
- +0.5
Minerals Produced per 100 Miners - +0.5
Food Produced per 100 Farmers - +0.5
Energy Credits Produced per 100 Technicians
when…
- System
- Star flag: storm_system
- +0.5
- +100%Resources Produced from Miners
- +100%Resources Produced from Farmers
- +100%Resources Produced from Technicians
when…
- Owner
- Member of the Galactic Community
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Storm Relief Center
- Owner
- Not: Wilderness empire
- Not: Origin: Storm Chasers
- Any of
- Owner
- Not: Controlled by the AI
- System
- Not: System has storm repelling tech
- Owner
Destroyed or converted when (destroy_trigger)
- Influence building destruction trigger
In the game
This aid center assists local efforts to negate the impact of a cosmic storm on colony production. Through efficient coordination and communication, the Storm Relief Center allows for quick deployment of rescue teams, as well as improving the conditions for planet-wide trade.
ID
building_storm_resistant_productionStorm Relief Center: questions
How much does Storm Relief Center cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Storm Relief Center give?
Depending on the empire: Clerks, Production Overseers and Logistic Drones.
What does Storm Relief Center upgrade from and to?
It upgrades to Storm Nullifier.
What is the ID of Storm Relief Center?
building_storm_resistant_production (common/buildings, Stellaris 4.5.2).
Source: common/buildings/19_cosmic_storm_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
