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Concealed Drug Labs

Manufacturing building

Concealed Drug Labs is a manufacturing building in Stellaris 4.5.2. It costs 500 Minerals, 20 Influence and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Artisans, Artisan Drones, Criminals and capital_trader jobs, depending on the empire.

Cost
500Minerals20Influence
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_underground_chemists

Jobs Concealed Drug Labs adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
500Minerals20Influence
50Volatile Motes — Nomadic empire
  • Nomadic empire
20Influence — Megacorporation
  • Owner
    • Megacorporation
Upkeep a month
2Energy Credits
Produces a month
+6Consumer Goods

What Concealed Drug Labs does

Only in some cases

How to unlock Concealed Drug Labs

No technology needed.

Shown when (potential)
  • Has branch office
  • branch office owner
    • Is illegal criminal
Destroyed or converted when (destroy_trigger)
  • branch office owner
    • Is legit or legal criminal

In the game

Subterranean drug labs in remote regions that are virtually undetectable from the surface. Chemists work day and night here to produce various illegal, highly addictive and quite lucrative narcotics.

ID

building_underground_chemists

Concealed Drug Labs: questions

How much does Concealed Drug Labs cost in Stellaris?

500 Minerals, 20 Influence, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Concealed Drug Labs give?

Depending on the empire: Artisans, Artisan Drones, Criminals and capital_trader.

What is the ID of Concealed Drug Labs?

building_underground_chemists (common/buildings, Stellaris 4.5.2).

Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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