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Large Autocannon

large weapon component · Autocannon

Large Autocannon is a large weapon component in Stellaris 4.5.2 (Autocannon). It deals 48–96 damage every 1.2 days (12 combat ticks) at range 40, accuracy 85% and tracking 25%. It costs 145 Alloys and uses 66 power. Unlocked by Autocannons.

Cost
145Alloys
Power
-66
Damage
48–96
Cooldown
1.2 days
Range
40
ID
LARGE_AUTOCANNON_1
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
48–96
Cooldown
1.2 days (12 ticks)
Damage a day
60
Range
40
Accuracy
85%
Tracking
25%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%
Windup
0.2–0.8 days

Cost and upkeep

Cost
145Alloys
Upkeep a month
0.9Energy Credits0.18Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large Autocannon
  2. →Large Ripper Autocannon

Other sizes and versions

How to get it

  • Not: Ship uses starbase components
  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

Large-caliber ballistic weapons that fire cased explosive shells. The main advantage of these cannons is their high rate of fire.

ID

LARGE_AUTOCANNON_1

Source: common/component_templates/00_weapons_projectile.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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