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Medium Autocannon

medium weapon component · Autocannon

Medium Autocannon is a medium weapon component in Stellaris 4.5.2 (Autocannon). It deals 20–40 damage every 0.9 days (9 combat ticks) at range 35, accuracy 85% and tracking 50%. It costs 58 Alloys and uses 28 power. Unlocked by Autocannons.

Cost
58Alloys
Power
-28
Damage
20–40
Cooldown
0.9 days
Range
35
ID
MEDIUM_AUTOCANNON_1
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
20–40
Cooldown
0.9 days (9 ticks)
Damage a day
33.33
Range
35
Accuracy
85%
Tracking
50%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%
Windup
0.2–0.6 days

Cost and upkeep

Cost
58Alloys
Upkeep a month
0.45Energy Credits0.09Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Medium Autocannon
  2. →Medium Ripper Autocannon

Other sizes and versions

How to get it

  • Not: Ship uses starbase components
  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

Large-caliber ballistic weapons that fire cased explosive shells. The main advantage of these cannons is their high rate of fire.

ID

MEDIUM_AUTOCANNON_1

Source: common/component_templates/00_weapons_projectile.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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