
Large Bio-Plasma Thrower
Large Bio-Plasma Thrower is a large weapon component in Stellaris 4.5.2 (Bio-Plasma Thrower). It deals 72–198 damage every 9 days (90 combat ticks) at range 80, accuracy 80% and tracking 5%. It costs 145 Alloys and uses 63 power. Unlocked by Plasma Throwers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 72–198
- Cooldown
- 9 days (90 ticks)
- Damage a day
- 15
- Range
- 80
- Accuracy
- 80%
- Tracking
- 5%
- Hull damage
- 150%
- Shield damage
- 25%
- Armor damage
- 200%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 1.5–6 days
Cost and upkeep
- Cost
145Alloys- Upkeep a month
0.9Food
0.18Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor and hull.
ID
LARGE_BIO_PLASMA_1Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).