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Large Bio-Plasma Thrower

large weapon component · Bio-Plasma Thrower

Large Bio-Plasma Thrower is a large weapon component in Stellaris 4.5.2 (Bio-Plasma Thrower). It deals 72–198 damage every 9 days (90 combat ticks) at range 80, accuracy 80% and tracking 5%. It costs 145 Alloys and uses 63 power. Unlocked by Plasma Throwers.

Cost
145Alloys
Power
-63
Damage
72–198
Cooldown
9 days
Range
80
ID
LARGE_BIO_PLASMA_1
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
72–198
Cooldown
9 days (90 ticks)
Damage a day
15
Range
80
Accuracy
80%
Tracking
5%
Hull damage
150%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
0%
Windup
1.5–6 days

Cost and upkeep

Cost
145Alloys
Upkeep a month
0.9Food0.18Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large Bio-Plasma Thrower
  2. →Large Bio-Plasma Accelerator

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor and hull.

ID

LARGE_BIO_PLASMA_1

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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