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Small Bio-Plasma Thrower

small weapon component · Bio-Plasma Thrower

Small Bio-Plasma Thrower is a small weapon component in Stellaris 4.5.2 (Bio-Plasma Thrower). It deals 15–41.25 damage every 3.5 days (35 combat ticks) at range 20, accuracy 80% and tracking 40%. It costs 23 Alloys and uses 13 power. Unlocked by Plasma Throwers.

Cost
23Alloys
Power
-13
Damage
15–41.25
Cooldown
3.5 days
Range
20
ID
SMALL_BIO_PLASMA_1
Open in the ship designer (Juvenile Mauler)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
15–41.25
Cooldown
3.5 days (35 ticks)
Damage a day
8.04
Range
20
Accuracy
80%
Tracking
40%
Hull damage
150%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
0%
Windup
0.6–2.4 days

Cost and upkeep

Cost
23Alloys
Upkeep a month
0.23Food0.05Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Small Bio-Plasma Thrower
  2. →Small Bio-Plasma Accelerator

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor and hull.

ID

SMALL_BIO_PLASMA_1

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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