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Large Bio-Plasma Cannon

large weapon component · Bio-Plasma Cannon

Large Bio-Plasma Cannon is a large weapon component in Stellaris 4.5.2 (Bio-Plasma Cannon). It deals 126–336 damage every 9 days (90 combat ticks) at range 80, accuracy 80% and tracking 5%. It costs 220 Alloys, 2.35 Exotic Gases and uses 107 power. Unlocked by Plasma Cannons.

Cost
220Alloys2.35Exotic Gases
Power
-107
Damage
126–336
Cooldown
9 days
Range
80
ID
LARGE_BIO_PLASMA_3
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
126–336
Cooldown
9 days (90 ticks)
Damage a day
25.67
Range
80
Accuracy
80%
Tracking
5%
Hull damage
150%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
0%
Windup
1.5–6 days

Cost and upkeep

Cost
220Alloys2.35Exotic Gases
Upkeep a month
2.03Food0.41Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large Bio-Plasma Accelerator
  2. →Large Bio-Plasma Cannon

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

The latest in plasma weaponry, these cannons are fully militarized versions of the older, somewhat improvised plasma throwers. Their plasma projectiles are even deadlier.

ID

LARGE_BIO_PLASMA_3

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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