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Large Gamma Beam Projector

large weapon component · Gamma Beam Projector

Large Gamma Beam Projector is a large weapon component in Stellaris 4.5.2 (Gamma Beam Projector). It deals 102–276 damage every 8 days (80 combat ticks) at range 80, accuracy 90% and tracking 5%. It costs 220 Alloys, 2.35 Rare Crystals and uses 88 power. Unlocked by Gamma Lasers.

Cost
220Alloys2.35Rare Crystals
Power
-88
Damage
102–276
Cooldown
8 days
Range
80
ID
LARGE_GAMMA_BIO_LASER
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
102–276
Cooldown
8 days (80 ticks)
Damage a day
23.63
Range
80
Accuracy
90%
Tracking
5%
Hull damage
125%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
1.4–5.4 days

Cost and upkeep

Cost
220Alloys2.35Rare Crystals
Upkeep a month
2.03Food0.41Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large X-Ray Beam Projector
  2. →Large Gamma Beam Projector

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.

ID

LARGE_GAMMA_BIO_LASER

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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