
Large Gamma Beam Projector
Large Gamma Beam Projector is a large weapon component in Stellaris 4.5.2 (Gamma Beam Projector). It deals 102–276 damage every 8 days (80 combat ticks) at range 80, accuracy 90% and tracking 5%. It costs 220 Alloys, 2.35 Rare Crystals and uses 88 power. Unlocked by Gamma Lasers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 102–276
- Cooldown
- 8 days (80 ticks)
- Damage a day
- 23.63
- Range
- 80
- Accuracy
- 90%
- Tracking
- 5%
- Hull damage
- 125%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 1.4–5.4 days
Cost and upkeep
- Cost
220Alloys
2.35Rare Crystals- Upkeep a month
2.03Food
0.41Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.
ID
LARGE_GAMMA_BIO_LASERSource: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).