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Medium Gamma Beam Projector

medium weapon component · Gamma Beam Projector

Medium Gamma Beam Projector is a medium weapon component in Stellaris 4.5.2 (Gamma Beam Projector). It deals 43–115 damage every 3.5 days (35 combat ticks) at range 60, accuracy 90% and tracking 30%. It costs 88 Alloys, 0.94 Rare Crystals and uses 39 power. Unlocked by Gamma Lasers.

Cost
88Alloys0.94Rare Crystals
Power
-39
Damage
43–115
Cooldown
3.5 days
Range
60
ID
MEDIUM_GAMMA_BIO_LASER
Open in the ship designer (Juvenile Weaver)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
43–115
Cooldown
3.5 days (35 ticks)
Damage a day
22.57
Range
60
Accuracy
90%
Tracking
30%
Hull damage
125%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.6–2.4 days

Cost and upkeep

Cost
88Alloys0.94Rare Crystals
Upkeep a month
1.02Food0.2Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Medium X-Ray Beam Projector
  2. →Medium Gamma Beam Projector

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

The electromagnetic radiation emitted by gamma lasers is of an extremely high frequency. Their destructive potential is unmatched in the field of laser weapons.

ID

MEDIUM_GAMMA_BIO_LASER

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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