
Sharp-Eye Laser
Sharp-Eye Laser is a extra large weapon component in Stellaris 4.5.2. It deals 48–122 damage every 4.5 days (45 combat ticks) at range 50, accuracy 65% and tracking 10%. It costs 1 Food, 1 Minerals and uses 0 power. Unlocked by Mining Drone Lasers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 48–122
- Cooldown
- 4.5 days (45 ticks)
- Damage a day
- 18.89
- Range
- 50
- Accuracy
- 65%
- Tracking
- 10%
- Hull damage
- 150%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals- Upkeep a month
1.3Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Inspired by the Mining Drone cutting laser, this mutation produces an ocular beam specialized in carving through hulls at short range.
ID
SHARP_EYE_LASER_EXTRA_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).