StellarisDB

Roboticist

Specialist job
pop assembly

Roboticist is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it costs 2 Alloys a month. 17 buildings and districts add it, among them Robot Quantum Production Hub, Imperial Palace and Machine Assembly Complex.

Produces
—
Upkeep
2Alloys
Per
100 jobs filled, a month
Sources
18
ID
roboticist

What a Roboticist produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
2Alloys
1Alloys — Country flag: synth_unscheduled_updates
  • Owner
    • Country flag: synth_unscheduled_updates
0.35Alloys — Tradition: Metabolic Reprocessing

Where Roboticists come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient

In the game

These technicians build robots, that the robots may build for the nation.

Roboticist: questions

What does a Roboticist produce in Stellaris?

For every 100 jobs filled: produces nothing listed, upkeep 2 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Roboticists jobs?

From Robot Quantum Production Hub, Imperial Palace, Machine Assembly Complex, Planetary Administration, Planetary Capital, Robot Assembly Complex and 11 more. Zones that add them per district: Replication Hub.

Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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