
Roboticist
Roboticist is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it costs 2 Alloys a month. 17 buildings and districts add it, among them Robot Quantum Production Hub, Imperial Palace and Machine Assembly Complex.
What a Roboticist produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
2Alloys
1Alloys — Country flag: synth_unscheduled_updates- Owner
- Country flag: synth_unscheduled_updates
0.35Alloys — Tradition: Metabolic Reprocessing- Owner
Where Roboticists come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Robot Quantum Production HubBuilding · 300 jobs (varies by empire)
Imperial PalaceBuilding · 200 jobs (varies by empire)
Machine Assembly ComplexBuilding · 200 jobs (varies by empire)
Planetary AdministrationBuilding · 200 jobs (varies by empire)
Planetary CapitalBuilding · 200 jobs (varies by empire)
Robot Assembly ComplexBuilding · 200 jobs (varies by empire)
System Capital-ComplexBuilding · 200 jobs (varies by empire)
Robot Manufacturing NexusBuilding · 150 jobs (varies by empire)
AI EmporiumBuilding · 100 jobs (varies by empire)
Habitat AdministrationBuilding · 100 jobs (varies by empire)
Habitat Central ControlBuilding · 100 jobs (varies by empire)
Habitat System ControlBuilding · 100 jobs (varies by empire)
Machine Assembly PlantsBuilding · 100 jobs (varies by empire)
Reassembled Ship ShelterBuilding · 100 jobs (varies by empire)
Resort AdministrationBuilding · 100 jobs (varies by empire)
Resort Capital-ComplexBuilding · 100 jobs (varies by empire)
Robot Assembly PlantsBuilding · 100 jobs (varies by empire)
Replication HubZone · 50 jobs per district
Other effects of the job
- +2Monthly Mechanical Pop Assembly
- +100Amenities
when…
- +200Amenities
- +300Amenities
- +1Monthly Mechanical Pop Assembly
when…
- +200Amenities
- +0.5Monthly Organic Pop Growth
when…
- +100%Branch Office Value
when…
- check modifier value
- Modifier: job roboticist branch office value mult
- Value more than 0
- +2.5%Metallurgist Workforce
- +2.5%Artisan Workforce
when…
- Owner
- Policy: Production Streamlining
- +2.5%Bureaucrat Workforce
when…
- Owner
- Policy: Stability Analysis
- +2.5%Physicist Workforce
- +2.5%Biologist Workforce
- +2.5%Engineer Workforce
when…
- Owner
- Policy: Research Processes
- +0.5Monthly Organic Pop Growth
when…
- can use bonus pop growth
- Colony: colony
- Owner
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
In the game
These technicians build robots, that the robots may build for the nation.
Roboticist: questions
What does a Roboticist produce in Stellaris?
For every 100 jobs filled: produces nothing listed, upkeep 2 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Roboticists jobs?
From Robot Quantum Production Hub, Imperial Palace, Machine Assembly Complex, Planetary Administration, Planetary Capital, Robot Assembly Complex and 11 more. Zones that add them per district: Replication Hub.
Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
