StellarisDB

Technophant

Elite job
unityresearchamenities

Technophant is an elite job in Stellaris 4.5.2. For every 100 jobs filled it produces 5 Unity, 2.5 Engineering Research and costs 3 Consumer Goods a month.

Produces
+5Unity+2.5Engineering Research
Upkeep
3Consumer Goods
Per
100 jobs filled, a month
Sources
0
ID
technophant

What a Technophant produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
3Consumer Goods
Produces per 100 jobs
+5Unity+2.5Engineering Research

Where Technophants come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

Who can work it

In the game

Exalted interpreters of divine wetware. They guide the people toward a perfect fusion of … and machine.

This Job requires the  Pop to have the Ritualistic Implants of any Cybernetic Creed or Cybernetic trait.

Technophant: questions

What does a Technophant produce in Stellaris?

For every 100 jobs filled: produces 5 Unity, 2.5 Engineering Research, upkeep 3 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/13_machine_age_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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