
Technophant
Technophant is an elite job in Stellaris 4.5.2. For every 100 jobs filled it produces 5 Unity, 2.5 Engineering Research and costs 3 Consumer Goods a month.
What a Technophant produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
3Consumer Goods- Produces per 100 jobs
+5Unity
+2.5Engineering Research
Where Technophants come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Other effects of the job
- +500Amenities
when…
Who can work it
- Has owner
- Not: Is enslaved
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Any of
In the game
Exalted interpreters of divine wetware. They guide the people toward a perfect fusion of … and machine.
This
Job requires the
Pop to have the Ritualistic Implants of any Cybernetic Creed or Cybernetic trait.
Technophant: questions
What does a Technophant produce in Stellaris?
For every 100 jobs filled: produces 5 Unity, 2.5 Engineering Research, upkeep 3 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/13_machine_age_jobs.txt, Stellaris Cygnus v4.5.2 (9776).