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Fusion Power

Tier 1 physics technology · Particles
PhysicsTier 1Particles

Fusion Power is a tier 1 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 1,250 research. It needs Fission Power. It unlocks Fusion Metabolism and Fusion Reactor and leads to 3 technologies. Console: research_technology tech_fusion_power.

Fusion PowerParticles· tier 11,250
Base cost
1,250
Area
Physics
Tier
1
Draw weight
95
Path from start
1 techs, 1,250 research
ID
tech_fusion_power

What Fusion Power does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Component: Fusion Reactor
    Fusion Reactor Nuclear fusion processes generate a great amount of power for ships, but without many of the risks associated with fission power.

What Fusion Power unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Fusion Power

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.

What Fusion Power leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Fusion Metabolism
    • Uses bio-ships

In the game

Nuclear fusion processes generate a great amount of power for ships, but without many of the risks associated with fission power.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_fusion_power
Draw weight script, as in common/technology/00_phys_tech.txt
factor = 2
modifier = {
	factor = 2
	OR = {
		has_technology = tech_destroyers
		has_technology = tech_stingers
		has_technology = tech_weavers
		has_technology = tech_harbingers
	}
}

Fusion Power: questions

How do I get Fusion Power in Stellaris?

Research Fission Power first; then Fusion Power can be drawn as one of the 3 physics research options.

What does Fusion Power do?

It unlocks Fusion Metabolism (ship component) and Fusion Reactor (ship component). It leads to Cold Fusion Power, Fusion Missiles and Improved Reactor Boosters.

What is the ID of Fusion Power?

The technology's ID is tech_fusion_power. To get it with the console: research_technology tech_fusion_power (Stellaris 4.5.2).

How much does Fusion Power cost?

1,250 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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