
Local Hypercommunication
Local Hypercommunication is a tier 3 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 5,000 research. It needs Heritage Sites and Colonial Centralization. It unlocks Battery Nexus, Essence Conduit, Galactic Memorial and 10 more. Console: research_technology tech_hypercomms_forum.
What Local Hypercommunication unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Local Hypercommunication
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 60) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
The whole research path: 5 technologies, 12,250 base research with this one
In the game
Not all research into faster-than-light communication channels produces useful results, but some outcomes may find new purpose in bringing our people together.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_hypercomms_forumDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 0.5
num_owned_planets < 2
}
modifier = {
factor = 1.5
num_owned_planets > 2
}
modifier = {
factor = 1.5
num_owned_planets > 3
}
modifier = {
factor = 1.5
num_owned_planets > 4
}
modifier = {
factor = 2
is_memorialist_empire = yes
}
modifier = {
factor = 2
is_entropy_drinkers_empire = yes
}Local Hypercommunication: questions
How do I get Local Hypercommunication in Stellaris?
Research Heritage Sites and Colonial Centralization first (5 technologies in the whole chain); then Local Hypercommunication can be drawn as one of the 3 society research options.
What does Local Hypercommunication do?
It unlocks Battery Nexus (building), Essence Conduit (building), Galactic Memorial (building), Hunting Nexus (building), Hypercomms Forum (building), Primal Colosseum (building) and 7 more.
What is the ID of Local Hypercommunication?
The technology's ID is tech_hypercomms_forum. To get it with the console: research_technology tech_hypercomms_forum (Stellaris 4.5.2).
How much does Local Hypercommunication cost?
5,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.