StellarisDB

Nanite Flak Battery

Tier 5 engineering technology · Propulsion
EngineeringTier 5PropulsionRare

Nanite Flak Battery is a rare tier 5 engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 24,000 research. It has no prerequisite technology. It unlocks Nanite Flak Battery and Nanite-Infused Barb Artillery. Console: research_technology tech_nanite_flak_batteries.

Nanite Flak BatteryPropulsion· tier 524,000
Base cost
24,000
Area
Engineering
Tier
5
Draw weight
20
Path from start
none
ID
tech_nanite_flak_batteries

What Nanite Flak Battery unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Nanite Flak Battery

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

It needs no other technology.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Nanite-Infused Barb Artillery
    • Uses bio-ships

In the game

Improving upon previous designs by launching canisters of nanites capable of eating away at strike craft, these flak batteries are the bane of any fighter pilot.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_nanite_flak_batteries
Draw weight script, as in common/technology/00_distant_stars_tech.txt
factor = 0

Nanite Flak Battery: questions

How do I get Nanite Flak Battery in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 engineering research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.

What does Nanite Flak Battery do?

It unlocks Nanite Flak Battery (ship component) and Nanite-Infused Barb Artillery (ship component).

What is the ID of Nanite Flak Battery?

The technology's ID is tech_nanite_flak_batteries. To get it with the console: research_technology tech_nanite_flak_batteries (Stellaris 4.5.2).

How much does Nanite Flak Battery cost?

24,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_distant_stars_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

Spotted a mistake on this page?