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Quantum Field Manipulation

Tier 3 physics technology · Field Manipulation
PhysicsTier 3Field Manipulation

Quantum Field Manipulation is a tier 3 physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Quantum Energy States. It unlocks Planetary Nexus. Console: research_technology tech_power_plant_4.

Quantum Field ManipulationField Manipulation· tier 34,000
Base cost
4,000
Area
Physics
Tier
3
Draw weight
65
Path from start
3 techs, 7,000 research
ID
tech_power_plant_4

What Quantum Field Manipulation does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Energy Credits Produced from Technicians

What Quantum Field Manipulation unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Building · 1

How to get Quantum Field Manipulation

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.

The whole research path: 3 technologies, 7,000 base research with this one
  1. High-Energy Capacitorsstarting tech
  2. Field Modulation1,000 · tier 1
  3. Quantum Energy States2,000 · tier 2

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

In the game

Quantum superposition of energy coils, simultaneously drained and charged.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_power_plant_4
Draw weight script, as in common/technology/00_phys_tech.txt
modifier = {
	factor = 1.25
	has_tradition = tr_prosperity_adopt
}

Quantum Field Manipulation: questions

How do I get Quantum Field Manipulation in Stellaris?

Research Quantum Energy States first (3 technologies in the whole chain); then Quantum Field Manipulation can be drawn as one of the 3 physics research options.

What does Quantum Field Manipulation do?

It gives +5% Energy Credits Produced from Technicians. It unlocks Planetary Nexus (building).

What is the ID of Quantum Field Manipulation?

The technology's ID is tech_power_plant_4. To get it with the console: research_technology tech_power_plant_4 (Stellaris 4.5.2).

How much does Quantum Field Manipulation cost?

4,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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