
Quantum Field Manipulation
Quantum Field Manipulation is a tier 3 physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Quantum Energy States. It unlocks Planetary Nexus. Console: research_technology tech_power_plant_4.
What Quantum Field Manipulation does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +5%
Energy Credits Produced from Technicians
What Quantum Field Manipulation unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Quantum Field Manipulation
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
The whole research path: 3 technologies, 7,000 base research with this one
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Quantum Field Manipulation
- Nomadic empire
- Not: Ascension perk: Galactic Weather Control
- Quantum Field Manipulation
- Quantum Field Manipulation
- Nomadic empire
- Ascension perk: Galactic Weather Control
In the game
Quantum superposition of energy coils, simultaneously drained and charged.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_power_plant_4Draw weight script, as in common/technology/00_phys_tech.txt
modifier = {
factor = 1.25
has_tradition = tr_prosperity_adopt
}Quantum Field Manipulation: questions
How do I get Quantum Field Manipulation in Stellaris?
Research Quantum Energy States first (3 technologies in the whole chain); then Quantum Field Manipulation can be drawn as one of the 3 physics research options.
What does Quantum Field Manipulation do?
It gives +5% Energy Credits Produced from Technicians. It unlocks Planetary Nexus (building).
What is the ID of Quantum Field Manipulation?
The technology's ID is tech_power_plant_4. To get it with the console: research_technology tech_power_plant_4 (Stellaris 4.5.2).
How much does Quantum Field Manipulation cost?
4,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_phys_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.