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Shield Harmonics

Repeatable physics technology · Field Manipulation
PhysicsField ManipulationRepeatable

Shield Harmonics is a repeatable physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 50,000 research, rising by 5,000 per level. It needs Advanced Shields. Console: research_technology tech_repeatable_improved_shield_output.

Shield HarmonicsField Manipulation· repeatable50,000
Base cost
50,000
Per level
+5,000
Area
Physics
Tier
repeatable
Draw weight
15
Path from start
4 techs, 60,500 research
ID
tech_repeatable_improved_shield_output

What Shield Harmonics does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Shield Hit Points

How to get Shield Harmonics

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.

The whole research path: 4 technologies, 60,500 base research with this one
  1. Deflectorsstarting tech
  2. Improved Deflectors1,500 · tier 1
  3. Shields3,000 · tier 2
  4. Advanced Shields6,000 · tier 3

In the game

The basic mechanics of ship shields are complex, but they can be adjusted and improved in a multitude of ways.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_repeatable_improved_shield_output
Draw weight script, as in common/technology/00_phys_tech_repeatable.txt
factor = @repatableTechFactor

Shield Harmonics: questions

How do I get Shield Harmonics in Stellaris?

Research Advanced Shields first (4 technologies in the whole chain); then Shield Harmonics can be drawn as one of the 3 physics research options.

What does Shield Harmonics do?

It gives +5% Shield Hit Points.

What is the ID of Shield Harmonics?

The technology's ID is tech_repeatable_improved_shield_output. To get it with the console: research_technology tech_repeatable_improved_shield_output (Stellaris 4.5.2).

How much does Shield Harmonics cost?

50,000 physics research before modifiers, +5,000 per level. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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