
Tempest Cage Architecture
Tempest Cage Architecture is a tier 2 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Payload Padding. Console: research_technology tech_ship_storm_weapons_2.
What Tempest Cage Architecture does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Negative Effects from Cosmic Storms on Ship Weapons: -90%
How to get Tempest Cage Architecture
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
The whole research path: 3 technologies, 5,500 base research with this one
- DLC: cosmic storms
In the game
This novel approach to ship architecture will significantly reduce the negative effects cosmic storms have on our weapon systems.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_ship_storm_weapons_2Draw weight script, as in common/technology/00_cosmic_storm_tech.txt
modifier = {
factor = 1.2
is_galactic_community_member = yes
is_active_resolution = resolution_cosmic_storms_shared_knowledge
}
modifier = {
factor = 1.5
is_galactic_community_member = yes
is_active_resolution = resolution_cosmic_storms_protection_initiative
}
modifier = {
factor = 1.75
is_galactic_community_member = yes
is_active_resolution = resolution_cosmic_storms_galactic_management
}
modifier = {
factor = 10000
is_galactic_community_member = yes
is_active_resolution = resolution_cosmic_storms_utilization_protocols
}
modifier = {
factor = 10000
is_galactic_community_member = yes
is_active_resolution = resolution_cosmic_storms_manipulation_mandate
}
modifier = {
factor = value:storm_callers_councilor_tech_discovery_chance_multiplier
any_owned_leader = {
is_councilor = yes
OR = {
is_councilor_type = councilor_storm_callers
is_councilor_type = councilor_storm_callers_megacorp
}
}
}
modifier = {
factor = @storm_chasers_storm_tech_weight_mult
has_origin = origin_storm_chasers
}
modifier = {
factor = 0.5
num_cosmic_storms_encountered < 3
}
modifier = {
factor = 2
OR = {
has_origin = origin_storm_chasers
has_storm_attraction_civic = yes
}
}Tempest Cage Architecture: questions
How do I get Tempest Cage Architecture in Stellaris?
Research Payload Padding first (3 technologies in the whole chain); then Tempest Cage Architecture can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).
What is the ID of Tempest Cage Architecture?
The technology's ID is tech_ship_storm_weapons_2. To get it with the console: research_technology tech_ship_storm_weapons_2 (Stellaris 4.5.2).
How much does Tempest Cage Architecture cost?
2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_cosmic_storm_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.