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Tempest Cage Architecture

Tier 2 engineering technology · Voidcraft
EngineeringTier 2VoidcraftCosmic Storms

Tempest Cage Architecture is a tier 2 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Payload Padding. Console: research_technology tech_ship_storm_weapons_2.

Tempest Cage ArchitectureVoidcraft· tier 22,000
Base cost
2,000 (scripted)
Area
Engineering
Tier
2
Draw weight
70
Path from start
3 techs, 5,500 research
ID
tech_ship_storm_weapons_2

What Tempest Cage Architecture does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Negative Effects from Cosmic Storms on Ship Weapons: -90%

How to get Tempest Cage Architecture

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 3 technologies, 5,500 base research with this one
  1. Planetary Storm Negation1,000 · tier 1
  2. Cosmic Weather Models1,250 · tier 1
  3. Payload Padding1,250 · tier 1
Conditions (potential)
  • DLC: cosmic storms

In the game

This novel approach to ship architecture will significantly reduce the negative effects cosmic storms have on our weapon systems.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_ship_storm_weapons_2
Draw weight script, as in common/technology/00_cosmic_storm_tech.txt
modifier = {
	factor = 1.2
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_shared_knowledge
}
modifier = {
	factor = 1.5
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_protection_initiative
}
modifier = {
	factor = 1.75
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_galactic_management
}
modifier = {
	factor = 10000
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_utilization_protocols
}
modifier = {
	factor = 10000
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_manipulation_mandate
}
modifier = {
	factor = value:storm_callers_councilor_tech_discovery_chance_multiplier
	any_owned_leader = {
		is_councilor = yes
		OR = {
			is_councilor_type = councilor_storm_callers
			is_councilor_type = councilor_storm_callers_megacorp
		}
	}
}
modifier = {
	factor = @storm_chasers_storm_tech_weight_mult
	has_origin = origin_storm_chasers
}
modifier = {
	factor = 0.5
	num_cosmic_storms_encountered < 3
}
modifier = {
	factor = 2
	OR = {
		has_origin = origin_storm_chasers
		has_storm_attraction_civic = yes
	}
}

Tempest Cage Architecture: questions

How do I get Tempest Cage Architecture in Stellaris?

Research Payload Padding first (3 technologies in the whole chain); then Tempest Cage Architecture can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What is the ID of Tempest Cage Architecture?

The technology's ID is tech_ship_storm_weapons_2. To get it with the console: research_technology tech_ship_storm_weapons_2 (Stellaris 4.5.2).

How much does Tempest Cage Architecture cost?

2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_cosmic_storm_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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