
Stingers
Stingers is a tier 4 society technology (Biology) in Stellaris 4.5.2. Its base cost is 8,000 research. It needs Harbingers. It unlocks Juvenile Offspring Stinger and Juvenile Stinger and leads to 3 technologies. Console: research_technology tech_stingers.
What Stingers does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +40Fleet Command Limit
- Unlocks Ship Type: Juvenile StingerJuvenile Stinger A swift and deadly bioship, bred for precision strikes and tactical superiority."
What Stingers unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Stingers
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 45) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 3 technologies, 12,000 base research with this one
- Uses bio-ships
What Stingers leads to
Technologies that list it as a prerequisite.
In the game
Stingers are designed to deliver devastating strikes against high-value targets. They excel in exploiting weaknesses in enemy defenses.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_stingersDraw weight script, as in common/technology/00_biogenesis_tech.txt
modifier = {
factor = 0.1
NOT = {
years_passed > 50
}
}
modifier = {
factor = 10
any_neighbor_country = {
has_technology = tech_stingers
}
}
modifier = {
factor = 2
years_passed > 60
}
modifier = {
factor = 3
years_passed > 65
}
modifier = {
factor = 4
years_passed > 70
}
modifier = {
factor = 1.25
has_tradition = tr_supremacy_adopt
}Stingers: questions
How do I get Stingers in Stellaris?
Research Harbingers first (3 technologies in the whole chain); then Stingers can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Stingers do?
It gives +40 Fleet Command Limit. It unlocks Juvenile Offspring Stinger (ship size) and Juvenile Stinger (ship size). It leads to Growth Chamber, Improved Stinger Development and Standardized Stinger Incubation.
What is the ID of Stingers?
The technology's ID is tech_stingers. To get it with the console: research_technology tech_stingers (Stellaris 4.5.2).
How much does Stingers cost?
8,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_biogenesis_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.