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Terrestrial Sculpting

Tier 2 society technology · New Worlds
SocietyTier 2New Worlds

Terrestrial Sculpting is a tier 2 society technology (New Worlds) in Stellaris 4.5.2. Its base cost is 3,000 research. It has no prerequisite technology. It unlocks Terraforming Gas and leads to 3 technologies. Console: research_technology tech_terrestrial_sculpting.

Terrestrial SculptingNew Worlds· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
none
ID
tech_terrestrial_sculpting

What Terrestrial Sculpting unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Ascension perk · 1

How to get Terrestrial Sculpting

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

It needs no other technology.

Conditions (potential)
  • Not: Nomadic empire

What Terrestrial Sculpting leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Terrestrial Sculpting
    • Wilderness empire

In the game

There is no simple solution to the problem of macro-scale reshaping of planetary crusts - only bigger trowels and orbitally-deployed drills.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_terrestrial_sculpting
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1.5
modifier = {
	factor = 0
	is_lithoid_devouring_swarm = yes
}
modifier = {
	factor = 1.25
	has_tradition = tr_expansion_adopt
}
modifier = {
	factor = 1.25
	has_aquatic_trait = yes
}
modifier = {
	factor = 1.25
	has_origin = origin_life_seeded
}
modifier = {
	add = 5
	has_origin = origin_wilderness
}

Terrestrial Sculpting: questions

How do I get Terrestrial Sculpting in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 society research options once tier 2 is open. It also has conditions (see Requirements on this page).

What does Terrestrial Sculpting do?

It unlocks Hydrocentric (ascension perk), Hostile Fauna Removal (decision), Planetary Weather Control Systems (decision), Soil Rehabilitation (decision) and Terraforming Gas (edict). It leads to Climate Restoration, Ecological Adaptation and Volcanic Terraforming.

What is the ID of Terrestrial Sculpting?

The technology's ID is tech_terrestrial_sculpting. To get it with the console: research_technology tech_terrestrial_sculpting (Stellaris 4.5.2).

How much does Terrestrial Sculpting cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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