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Tangler Pod Launcher

Tier 2 society technology · Biology
SocietyTier 2Biology

Tangler Pod Launcher is a tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Energy Burster. It leads to Agile Spike Array. Console: research_technology tech_weaver_bio_evasion_2.

Tangler Pod LauncherBiology· tier 22,000
Base cost
2,000
Area
Society
Tier
2
Draw weight
85
Path from start
3 techs, 2,000 research
ID
tech_weaver_bio_evasion_2

How to get Tangler Pod Launcher

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 3 technologies, 2,000 base research with this one
  1. Maulersstarting tech
  2. Weaversstarting tech
  3. Energy Bursterstarting tech
Conditions (potential)
  • Uses bio-ships

What Tangler Pod Launcher leads to

Technologies that list it as a prerequisite.

In the game

Releases concentrated bio-energetic fields, further boosting the evasion capabilities of our ships.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_weaver_bio_evasion_2

Tangler Pod Launcher: questions

How do I get Tangler Pod Launcher in Stellaris?

Research Energy Burster first (3 technologies in the whole chain); then Tangler Pod Launcher can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Tangler Pod Launcher do?

It leads to Agile Spike Array.

What is the ID of Tangler Pod Launcher?

The technology's ID is tech_weaver_bio_evasion_2. To get it with the console: research_technology tech_weaver_bio_evasion_2 (Stellaris 4.5.2).

How much does Tangler Pod Launcher cost?

2,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_biogenesis_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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