
Thruster Bio-integration
Thruster Bio-integration is a tier 2 engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Controlled Mutations. Console: research_technology tech_thrusters_bio_integration.
What Thruster Bio-integration does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Feature: Thrusters upgrades for Space Fauna
How to get Thruster Bio-integration
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
The whole research path: 3 technologies, 8,500 base research with this one
In the game
Artificial thrusters can be integrated into spaceborne organisms with appropriate considerations for energy supply and connections to neural motor centers.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_thrusters_bio_integrationThruster Bio-integration: questions
How do I get Thruster Bio-integration in Stellaris?
Research Controlled Mutations first (3 technologies in the whole chain); then Thruster Bio-integration can be drawn as one of the 3 engineering research options.
What is the ID of Thruster Bio-integration?
The technology's ID is tech_thrusters_bio_integration. To get it with the console: research_technology tech_thrusters_bio_integration (Stellaris 4.5.2).
How much does Thruster Bio-integration cost?
2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_grand_archive_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.